Showing posts with label Unity. Show all posts
Showing posts with label Unity. Show all posts

Sunday, June 5, 2011

Working With Prism 4.0 (Hello World Sample with MVVM)

Modularity is one of the primary concern when working with a big projects. Most of us think of how we can implement our application that could be reusable across more than one applications. Patterns and Practices Team puts forward the notion of modularity with the help of Unity and Prism which most importantly focus on WPF and Silverlight applications. Being a WPF developer, it would be nice to take this apart and explain you a bit of how you can implement your application using Prism.

Before you begin, I must tell you, this is the most basic article that guides you step by step how you can write your first Prism based application and what are the advantages of building such kind of application. I will take this further in my next posts to make more concrete samples. So if you know the basics of how you can work with Prism, I would recommend you to read my next posts.

Also I assume you have some knowledge of Unity, WPF and MVVM to get you through with Prism.

Where do I find Prism? 

Prism is a framework introduced by Patterns and Practices Team which is available from here. After you install your bits, you will get a folder named Prism on your local drive. After you are done, lets start coding.

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